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  Xinderoth
 

Xinderoth

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Xinderoth, the realms from level 400 - 420. Considered as a nightmare for some players. I'm nearly done with it, and many guild mates are just about to enter this stage. I won't say what I did was perfect, but I will share my encounters and experience, and some suggestions.



Level 400

Level 400

 
Level 400, the City of Xinderoth, is a big realm. There are 10 different creatures in that realm, some harder to 1-hit than the others. There are 5 different quests in this realms, and some has mentioned in forum that they could not advanced to the next realm due to uncompleted quests. So what's needed, and what are not?

The quests are, in a way, designed to be completed in this order (counter clockwise) from where you enter.
1. Filthy Animals
2. Festival Revelers
3. Lead Astray
4. The Heat of Ambition
5. Bite the Hand

I have completed only ONE of those 5 quests. The quest that I completed is Filthy Animals. Doing quests can be fun for some, and I am not suggesting that you follow in my footstep.
Another suggestion on creatures to attack is to select a CA level that allow you to kill at least 5 of those 10 creatures, and simply pass up on those you cannot 1-hit with that CA level. I selected CA 36 with 11x doubler.

Also, the level 401 quest will require a Summoning Seal, which can be found on Xinderoth Watcher. Xinderoth Watcher is one of the 10 creatures found on this level. So I recommend getting the seal on this level.

Level 401-409

Level 401-409

 
These levels are pretty straight forward. The realms are large, so the creatures are sparse. For level 402 and 403, you may have better luck finding creatures in Sanctum of Doth Realm, and Circle of the Fiend Realm respectively. I needed a low level CA for 407 and 409. There is a path from the world map to level 410, so I actually ended level 409 early and let XP gain do the job to complete that level. Since 409 is a relatively tough level that requires CA, the XP gain was worth more.

Level 410-420

Level 410-420

 
I needed a low level CA for level 414. When I hit level 416, I stayed back on the 415 realms. The level 416 creatures requires a CA level higher than 100, so I was better off just staying back. Looking forward, I will need a low level CA for 419, and CA75 for 420.

Equipment

Equipment

 
I used the Argus set, Sphynx Helmet, Reborn Earth Elemental Hammer, Octo-Spine Shield, and Crushing Fist Ring. From 410-413, I was using Pharaohs Sarcophagus instead of the Octo-Spine Shield. For level 419, the creature has a higher defense, so I am planning on using the Doth Blades set. And finally, at level 420, the weapon of choice will be the Master of Magic Spear. All my gears are perfect and fully forged.

Items To Hunt For

 

 
For most items mentioned above, I want them before I start on the level, so that means I bought them. However, at level 408, the Opticor set is a very nice standby set, so I hunted for them. I got only 1 drop, bought the rest. The Sarabaite set at 415 have nice attacks, and probably more useful when used in PvP and SE hunting.

 

 

Xinderoth

 

  First Step:
Gear: Argus is here to stay. Use that and a Crushing Fist Ring and Destroyer. Using Death Dealer and CA 175 and Keen Edge (DC 225 preferred) with imps you can power through these creatures easily:

DON'T DOUBLE UNTIL THESE QUESTS ARE DONE!!
IF YOU CAN GET A LIGHT FOOT GET IT!!

Battle Plan:

First thing to do is to head to 2,2 to start the Bite the hand quest. Armed with quest finder you can start taking out Strays and executioners to find the quest items from them. (NOTE: While you are item finding if you catch a Summoning Seal from Xinderoth Watchers it will save a bunch of time for the level 401 quest so keep it,you'll thank me later)

After you accept go down to the Stately mansion at 7,6 and start the first leg of the quest and get the green light to start taking out Contract Assassins (30).

While I was looking for the Assassins I started the only other independent quest : The heat of ambition at 15,3. This gives you the green light to take out the fire breathers (20), and you dont have to finish it until you are good and ready.

After all the assassins are knocked out go back to the mansion and finish the first leg. No need to move on to the other rooms you cant get there until the Led Astray Quest is Done (evil yes)

So instead go ahead and head off to start the filthy animals quest at 8,33 hopefully by that time you have the stray quest item already.

Head to Ullthurs Preserves at 1,38 then he says you need some more crap from somewhere else.

Head to Fresh Sprig at 4,27 give them 2k and get Seaple wart.

Head back to Ullthers Preserves at 1,38 give them the wart and take the trophy

Back to the Angry Merchant at 8,33 give him the trophy and get ripped off!! (Have no fear he'll get his later) MISSION COMPLETED!

This Unlocks Festival revelers. So now head off to Xinderoth Hall at 18,34, this gives you the green light to kill angry drunks (25).

This is a standard quests MISSION COMPLETED!

This Unlocks Lead Astray. So head off to Stoneroot engineering at 36,25. Theres a problem you have to talk to another guy.

Head to 30,13 to talk to the guy he says he knows whats wrong but after you knock out Ogre Laborers (20) He will talk.

After you kill the Laborers head back to 30,13. He says to talk to some dude in the purple dragon inn.

Head to 30,4 to the purple dragon inn he then tells you to go back to Stoneroot Engineering and report back to him.

Head to Stoneroot Engineering at 36,25 and finish the quest. MISSION COMPLETED.

This Unlocks the rest of the Bite the hand mission. SO go back to the Mansion at 7,6. Now go through the halls to the Chamber. Here you talk to the guy that makes you kill some critters.

Knock out Xindor Bear Tamers (15) then report back to 7,6 talk to the guy in the chamber.

Knock out Xindoroth City Guards (15) then report back to 7,6 talk to the guy in the chamber.

Now you have to Save some dude in death row. Head to 15,8 to enter the City Keep. Weasel your way around the first level to death row. Then in the top Left corner is the guy you need to talk to. (You'll need the Executioner quest item by now)

Report Back to 7,6 talk to the guy in the chamber, he is pleased he asks you to knock a couple back at the Snake and Ferrett.

Head to the Snake and Ferrett at 7,16. Honest offers you a job (murder) to do at Traders Home.

Head to Traders Home at 17,21. You find out this is the angry merchant who ripped you off before. There's not much left of him when your done MISSION COMPLETED!
 
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